Software Animation

Mutia

1.Blender

 Animation Toolset

Blender's animation feature set offers:

  • Character animation pose editor
  • Non Linear Animation (NLA) for independent movements
  • Forward/inverse kinematics for fast poses
  • Sound synchronization


Rigging
Rigging

Transforming a model into a posable character has never been easier!

Blender offers an impressive set of rigging tools including:

  • Envelope, skeleton and automatic skinning
  • Easy weight painting
  • Mirror functionality
  • Bone layers and colored groups for organization
  • B-spline interpolated bones
Constraints

Constraints are a way to control an object’s properties (e.g. its location, rotation, scale), using either plain static values (like the “limit” ones), or another object, called “target” (like e.g. the “copy” ones).

  • You can control an object’s animation through the targets used by its constraints
    (this is a form of indirect animation). Indeed,
    these targets can then control the constraint’s owner’s properties, and hence,
    animating the targets will indirectly animate the owner.
  • You can animate constraints’ settings. e.g. the Influence or
    when using an armature’s bone as target,
    animate where along this bone (between root and tip) lays the real target point.

2.pivot animator

PIVOT ANIMATOR V5.1.31 NOW AVAILABLE

11/01/2023

Several issues have been fixed since v5.1.23 and several useful new features have been added. Stk files can now be dragged onto the canvas from Windows Explorer, figure operations can be performed in multiple frames at once to save time, there's an improved text font selector, there's an option to make the main canvas follow the transparent builder canvas as you pan and zoom to keep objects aligned, and figure dragging smoothness has been improved. See the full list of changes in the ReadMe file. Download page.

PIVOT ANIMATOR V5.1.23 NOW AVAILABLE

23/05/2022

Several issues have been fixed since v5.1.17 and a few useful new features have been added. It's now much quicker to add polygons with many connections using the Ctrl key, the green inbetweening sliders are easier to use and figures can be saved in Pivot 4 format. See the full list of changes in the ReadMe file. Download page.

PIVOT ANIMATOR V5.1.17 BETA NOW AVAILABLE

15/02/2022

Several issues have been fixed since v5.1.13 and a few useful new features have been added. Animations can now be exported as AVI videos using any codec installed on your computer (like Pivot 4). You can now also search in the figure selector window and rename figure types. Download page.

STK LIBRARY IS HERE

06/12/2021

A library of STK files has been added to the site. This currently includes some of the figures from the old Droidz site as well as a few new figures for Pivot 5. I hope that the library will grow over time. Feel free to contribute your own figures to be included by emailing them to support@pivotanimator.net . STK Library.

STK Library

PIVOT ANIMATOR V5.1.13 BETA NOW AVAILABLE

29/11/2021

Several issues have been fixed since v5.1.9 and a few useful new features have been added. The I key can now be used to input segment or camera values directly, such as angle and length. Also, edit mode or dragging with the R key now supports bending with the right mouse button to help with editing curves. Download page.

PIVOT ANIMATOR V5.1.9 BETA NOW AVAILABLE

18/10/2021

Several issues have been fixed since v5.1.7 and a few useful new features have been added. The L key can be used to align a handle to its position in the previous frame. The path to the origin node is shown when selected segment highlighting is enabled in the figure builder. Also, the Pivot Classic font has been added to create Pivot style text in the text editor. Download page.

PIVOT ANIMATOR 5 BETA NOW AVAILABLE

26/07/2021

The beta version for the new and improved Pivot Animator with many new features as listed on the Download page.

PIVOT ANIMATOR 4.2.8 NOW AVAILABLE

25/02/2020

The latest version of Pivot, which is more stable, especially when dealing with large animation files. They will load faster and using less memory. Several other minor issues have been fixed. The frame repeat value is now shown in the timeline thumbnails. See the readme.txt file for a full list of changes.

Pivot 4 logo

ANTI-VIRUS WARNINGS

15/01/2020

A few browsers and anti-virus software, such as Norton, may give warnings for Pivot. These are false alarms that can occur because some will flag anything that they don't recognise. The Pivot installer does include offers for other software, but they're all optional during installation and will not harm your computer. Pivot and the installer are safe.

Pivot 4 logo

3.syinfig studio



Completely reworked UI

The user interface was completely reworked for a more intuitive and user-friendly experience.

Enjoy the Single-Window mode, powered by the modern GTK3 libraries!

Bones

Use the full-featured bone system to create cutout animation using bitmap images or control your vector artwork.

Advanced image distortion

Apply complex deformations to your bitmap artwork using the new Skeleton Distortion layer.

Cutout Tool

Cut your bitmap images right in the Synfig! The new Cutout Tool provides the non-destructive editing, so you never have to worry about cutting a wrong part.

Sound support

The new Sound Layer provides basic features for syncing your animation with soundtrack.

Linux users can get all benefits of full-featured audio editors through the JACK integration.

Dynamics animations

Enhance your animation with automatic friction effects using the new Dynamics converter.

More for the future

Check out the experimental features, that lay a foundation for the further growing of Synfig:


4.anime studio


Anime Studios





5.aurora 3D animation maker



Featured Products

Aurora 3D Text Logo Maker

Create the Highest Quality 3D Text and Graphics. Quickly and efficiently design 3D Text Effects, Logo and Icons for the Web and your Movies.
Don’t even need to be proficient over the layout or 3D Design basics! Full compatibility with Photoshop, Illustrator, iMovie, Final Cut, Premiere and so on. Unicode support: Latin, Arabic, Chinese, Japanese and Korean characters. For: Mac OS and Windows.
Aurora3DMaker available on Mac App Store.

Learn More

Aurora 3D Animation Maker

Easy 3D Animation Software, make 3D Movie Title and Intro Animation in Minutes. Flexible Key-frame Animation for 3D Logo and Text. Export to Video, GIF or Image Sequences and import it into Video Edit Software. Full Compatibility with Photoshop, llustrator, iMovie, Final Cut, Premiere and so on. Unicode Support: Latin, Arabic, Japanese and Korean characters.For Mac and Windows.
Aurora3DAnimation available on Mac App Store.

Learn More

Aurora 3D Presentation

Allow your creative imagination to easily compose stunning 3D Interactive and Multimedia Programs! Design Business, Touch Screen Interactive Presentations, 3D Model Show, 3D Animation and Multimedia.
It uses powerful & highly effective techniques to enable you develop impressive, professional, and export to .exe, .app or Video. Then distribute it Free for Mac or Windows.

Learn More

Barcode Generator

Do you want or need to transfer information quickly and accurately like many commercial business enterprises? Then join the ever increasing number of people who use Bar codes and 2D codes to transfer their information through their mobile networks. Barcode Generator lets you easily generate more than 32 different 2d-codes to meet all your personal and business needs. For Mac and Windows.
iBarcodeGenerator available on Mac App Store.

Learn More




6.animatorDV




ANIMATORDV SIMPLE+ FREE FOR ANY USE

SUPPORT FOR VIDEO DEVICES ONLY (DV, USB CAPTURE, ViVo, WEBCAMS)
DIGITAL STILL CAMERAS SUPPORT IS AVAILABLE IN THE ANIMATORHD

READ FIRST "FAQ" SECTION BELOW.

Download link:

Get it from CNET Download.com!AnimatorDV Simple+ 

Here is Serial Number S/N:
(just copy/paste at first run)

ADV00843072-243

AnimatorDV Simple+ On-line Video Tutorials

AnimatorDV Simple+ Quick Start (PDF)


AnimatorDV Manual 9.x (incl. Simple+ version) 
- on-line translation - Deutsch Français Italiano Español 中文(简体) Others


Please send your opinions, suggestions.

AnimatorHD Forum join now


 Q&A:

My antivirus software says that AnimatorDV is infected.

    This is false-positive. Please ignore and add to exceptions exe and dll files.

     

In Windows7 32 bits after exiting AnimatorDV Simple+ I cannot run it again.

    You have to manually kill the "AnimatorDV.exe" process in the Task Manager,
    Then you can run it again.

     

Is AnimatorDV Simple compatible with Windows Vista as I'm having problems running it after installing it. when I attempt to run it I get this message:

"AnmatorDV.dll reading error"

I'm having trouble running the program in the Login User also. The windows is XP.
We have two users with administrator and student = limited account.

    AnimatorDV is tested on Xp/Vista/W7 system.
    What you need to do is set proper user rights for *.exe and *.dll files.

    Please try this:

    1. Find AnimatorDV executable and dll.
    2. Right click on the AnmatorDV.exe file and select Properties.
    3. Select Compatibility tab.
    4. Select Run this program as an administrator in Privilege Level box 5. Click Ok

    or

    1. Find AnimatorDV executable and dll.
    2. Right click on the AnmatorDV.exe file and select Properties.
    3. Select Security
    4. Set rights to 'full control'

    If User Account Control box appears click Allow and AnimatorDV will run.

     

When I try to start the software I get an error message that tells me I don't have enough ram. This is very funny as I have 16GB Ram and if the software needs more than that no one would be using it.

    AnimatorDV Simple+ is an obsolete application (four generation back) and limited to 32 bit addressing.
    4GB is the limit. If you have more than 4GB, you will see this message.

    We strongly recommend AnimatorHD instead - without the limitation.
    AnimatorHD is tested on Vista 64bit (as well as on Windows 7).

    Workaround - right click on the icon or shortcut,
    Compatibility tab, check 'Run this program in compatibility mode for:',
    select 'Windows XP (Service Pack 2)' and click 'OK'.

    AnimatorDV Simple+ XP SP 2 mose

     

Why does AnimatorDV Simple+ play the movie back at 15 FPS regardless of the project frame rate? I want to see the project played back at the frame rate I set.

    Playback rate can be changed in Disk Playback Settings window 
    (Ctrl+P, menu - Sequences/Disk Playback Settings or right-click on the Loop Playback button).

     

AnimatorDV runs slowly on my 1.0 GHz Pentium 3. I think this is because I am using onboard video. What half-height, 4X AGP video card(s) would you recommend?

    The optimal configuration is described here:
    http://animatorhd.com/support_sys.php
    We have good experience with nVidia cards (better than ATI).
    However AnimatorDV is tested with ATI as well.

     

I'm witing to you to see if you could put a minimize button in AnimatorDV simple. I use a lip sync
software, and need to minimize the program (AnimatorDV) to see what position the mouth would
be in. It is so nice of you to give away such a good software, and would be even better if it had
a minimize button.

    Presumably you have set 1024x768 resolution.
    You may check option in settings:
    menu Project->Settings->Program - Title Bar at resolution 1024x768
    We suggest set higher resolution, though (1280x1024 @ 75-100 Hz for CRT, and native for LCD)

    .

 KNOWN ISSUES:
  • turn off averaging before pasting from clipboard (Ctrl+V)
  • Display DPI setting should be set to 'Normal size (96 DPI)'. Other setting causes strange display of AnimatorDV windows. This issue is fixed from10.5 version. To check the setting run Display Properties dialog -> right click on desktop ->Properties or Control Panel->Display. Click Settings tab and Advanced  then General.




7.stykz

Stykz 1.0

Mac Interface
Completely Free - No Strings Attached
Stykz is freeware, meaning it's completely free to download and use to create animations that you can show off to others or import into other applications. No hidden costs, license or permission are required to use Stykz to its fullest.

Multi-Platform Animating
Stykz is the first multi-platform stick figure animation program in the world (as far as we know), so you'll be able to use Mac OS X and Windows to create, edit and preview your animations.

Pivot Compatible
If you've ever used Pivot StickFigure Animator, you'll feel right at home working with Stykz. It was designed to be a superset of Pivot's feature set, so we know you'll appreciate the similarities to Pivot as well as the extra features that Stykz has to offer!
Stykz also imports Pivot 2 and Pivot 3 Beta .stk files, so you can use your existing .stk files you created, or download one from web sites like Droidz.org or DarkDemon.org.
For more information about how Stykz compares with Pivot, check out the comparison page.

Customize Each Frame
Stykz is frame-based, letting you work on individual frames of your animation to make it just right. Onionskins let you see what was in the previous frame so you can make adjustments to your current frame easily.

That's Not All...
You've barely scratched the surface on the features and capabilities of Stykz — to get the whole story, click the Read All About It button below:




8.pencil 2D animation





Minimal Design

Lightweight and easy to use so you can focus on animating and not what button to hit next.

Raster & Vector

Seamlessly switch between raster and vector workflows, allowing you to sketch, ink & paint on the go.

Cross-Platform

Pencil2D is cross-platform and runs on Windows, macOS, Linux & FreeBSD.

Open Source & Free

Pencil2D is completely open source and free to use, even commercially!

Latest News

9.tupi

Tupi

Perangkat lunak

Deskripsi

Diterjemahkan dari bahasa Inggris-TupiTube adalah perangkat lunak animasi 2D sumber terbuka dan gratis untuk seniman amatir, anak-anak, dan remaja. Ini tersedia untuk Windows, Mac OS X, sistem operasi mirip Unix, dan Android. Proyek ini dikembangkan dan dikelola oleh startup Kolombia, MaeFloresta. Wikipedia (Inggris)




10.DAZ studio

Daz Studio Highlights

Updated User Experience

Enjoy the most advanced user experience possible with the latest Windows and macOS compatibility, script updates, and more in the most recent version of Daz Studio.

Premier Characters & Content

Build your own universe with Daz Studio, the free 3D software. With our premier Character System and smart content, you can mix, match, blend, and build the perfect character and scene.

Photo-Realistic Renders

Export beautiful photo-realistic images and animations with studio-class processing.

Largest 3D Model Library

Explore our huge library of free and premium 3D content, like characters, hair, creatures, vehicles, environments, and more.





11.moho

The most advanced technology for 2D animation

Moho is a powerful 2D animation software that combines the most powerful animation technology with state-of-the-art professional animation tools. Draw, rig and animate easily. You can create your characters directly in Moho with its vector tools optimized for animation or import images or Photoshop files keeping the link and layering structure.

Drawing tools optimized for rigged animation

The unique vector system in Moho is optimized for animation and rigging, keeping the shapes always consistent while they move. Moho vector tools allow you to draw directly inside the software. You can also add brushes and effects to easily obtain natural results. Everything can be animated: curvature, linewidth, exposure, curve profiles, paths, masks, gradients, opacity, point colors… Moho’s flexible tools will empower you to animate any style!

The most powerful 2D rigging on the market

Moho’s rigging system is intuitive and fast. You can rig your own characters in minutes! Easily create skeletons for humans, animals or any creature or object you want to animate. Work with Forward and Inverse kinematics. Set target bones, add Pin bones for special control, animate the hierarchy, add Constraints, add automatic squash and stretch to any bone, Copy and Relatively Paste animation between different characters with similar skeletons and much more! Discover why Moho’s rigging system is the ‘secret weapon’ of many artists and animators!



The most advanced technology for 2D animation

Moho is a powerful 2D animation software that combines the most powerful animation technology with state-of-the-art professional animation tools. Draw, rig and animate easily. You can create your characters directly in Moho with its vector tools optimized for animation or import images or Photoshop files keeping the link and layering structure.

Drawing tools optimized for rigged animation

The unique vector system in Moho is optimized for animation and rigging, keeping the shapes always consistent while they move. Moho vector tools allow you to draw directly inside the software. You can also add brushes and effects to easily obtain natural results. Everything can be animated: curvature, linewidth, exposure, curve profiles, paths, masks, gradients, opacity, point colors… Moho’s flexible tools will empower you to animate any style!

The most powerful 2D rigging on the market

Moho’s rigging system is intuitive and fast. You can rig your own characters in minutes! Easily create skeletons for humans, animals or any creature or object you want to animate. Work with Forward and Inverse kinematics. Set target bones, add Pin bones for special control, animate the hierarchy, add Constraints, add automatic squash and stretch to any bone, Copy and Relatively Paste animation between different characters with similar skeletons and much more! Discover why Moho’s rigging system is the ‘secret weapon’ of many artists and anim




12.maya


Why use Maya?

Accelerated workflows

Maya’s powerful tools help you iterate faster so you can focus on creativity and meet deadlines.

Deliver stunning visuals

Add fine details to characters and scenes, and deliver quality work that keeps clients coming back.

Scale for complexity

Top artists in the industry rely on Maya to create the most complex shots, characters, and worlds.

What you can do with Maya

Rocket the raccoon in Avengers: Endgame

Still from the film Avengers: Endgame

Breathe life into 3D models with powerful animation tools

Whether you’re animating lifelike digi doubles or lovable cartoon characters, Maya has the animation toolset to bring your 3D assets to life.

Environment with grass and trees in the morning sun

Grass scatter using Bifrost Graph by Vipin A

Create detailed simulations with Bifrost for Maya

From blazing explosions to complex snowstorms, Bifrost makes it possible to create physically accurate simulations in a single visual programming environment.

Workflows and use cases

Video: 2022 GDC USD panel session

Experimenting with USD in Game Pipelines

Eidos Montreal and NetEase Games discuss the challenges USD can solve and share their journey of adopting it.


Sandworm floating over checkered background

CG Spectrum Summons Sandworms in New Commercial

Check out a Dune-inspired commercial from CG Spectrum created entirely in-house using Maya.


Video: An inside look at Hogwarts Legacy

An Inside Look at the Hogwarts Legacy Game

Discover how the team at Warner Bros. Games Avalanche created and refined characters, animations, and cinematics for the highly anticipated fantasy game using Maya.


Maya Resources

COURSES

Free Maya courses

Improve your skillset with courses presented by industry professionals for Maya.


TUTORIALS

Maya Learning Channel

Find modeling, rigging, animation, FX, and rendering tutorials to get you producing digital content.


ARTICLES AND BLOGS

AREA by Autodesk

Get inspired with articles featuring artist interviews, career advice, industry news, and more.


13.terragen


Terragen

From Wikipedia, the free encyclopedia
Terragen
Original author(s)Matt Fairclough
Developer(s)Planetside Software
Stable release
4.5.56 / January 1, 2021; 2 years ago
Written inC++
Operating systemWindowsMac OS X
Type3D computer graphics
LicenseCommercialfreeware
Websiteplanetside.co.uk

Terragen is a scenery generator program for Microsoft Windows and Mac OS X developed and published by Planetside Software. It can be used to create renderings and animations of landscapes.

History[edit]

Terragen Classic
Original author(s)Matt Fairclough
Developer(s)Planetside Software
Stable release
0.9.43 / September 7, 2005
Preview release
1.9.99.1 / July 31, 2008
Operating systemMicrosoft WindowsMac OS X
Type3D computer graphics
LicenseCommercialFreeware
WebsiteTerragen Classic for Windows
Terragen Classic for Mac

Released in stages (tech preview and beta) to a participating community, Terragen 2 was released to pre-purchasers on 2 April 2009.[1][2] Terragen 2 is offered in feature limited freeware and full-featured commercial licenses.

Planetside Software released the first public version of Terragen 2 after more than three years of development of both the core technologies and the program itself.[3][4] Since then there have been several released updates to both licenses of the software along the development cycle with a series of technology previews and a beta release. The "final" build was released on April 23, 2009, and more updates, including feature modules, are expected to be released later.[5]

Planetside released Terragen 3 in August 2013.[6] Version 3.1 was released in February 2014. Version 4 was released in 2016.

A highly reflective lake, showing off the possibility for photorealistic renders in Terragen Classic
Julia island from Terragen Classic. It can be combined with other tools (here land-mapping as a Julia set).

Terragen Classic[edit]

Terragen Classic is popular among amateur artists, which can be attributed to it being freeware, its intuitive interface, and its capability to create photorealistic landscapes when used skillfully. It can also use DEM (digital elevation model) files, and other graphic surface maps for rendering.

A commercial version of the software is also available and is capable of creating larger terrains, renders with higher image resolution, larger terrain files, and better post-render anti-aliasing than the freeware version.

The terrain is generated from a two-dimensional heightmap. The program contains facilities for importing and exporting heightmaps to images, for use in other programs.

Use in media[edit]

Rendering software contributed by PlanetSide proprietor Matt Fairclough was used by Digital Domain for effects in Star Trek Nemesis. Terragen Classic was used in The Golden Compassthe 2006 remake of The Wicker Man, games, and many TV commercials.[7][8][9]

An image from what is now known as Terragen Classic appeared on the April 16, 2001, cover of Newsweek, and Terragen was used for animations in Brandy Norwood's "What About Us?" music video. The classic version was also used by numerous artists, such as Joan Fontcuberta ("Orogenesis" series),[10] and the French photographer Mathieu Bernard-Reymond ("Vous êtes ici" series and "Pôle" series). Terragen Classic was used to create skyboxes for 3D video games such as Serious Sam.

The software was used by Devastudios to create the mountainous scenery in the intro used by Paramount Pictures for its centennial anniversary in 2012 with Mission Impossible: Ghost Protocol in 2011, which would be carried on for Paramount PlayersParamount Television Studios and Paramount+.[11] Devastudios also used the software for the sky and clouds in the 2021 Warner Bros. Pictures logo with Locked Down, which would later be carried on for Warner Bros. TelevisionNew Line Cinema and Warner Animation Group.

See also[edit]




14.seamless 3D

From Wikipedia, the free encyclopedia
Seamless3d
Developer(s)Graham Perrett (AKA thyme)
Initial release2001; 22 years ago
Stable release
3.007 / October 6, 2019; 3 years ago[1]
Repository
Written inC++
Operating systemMicrosoft Windows
Type3D modeling software
LicenseMIT license
Websitewww.seamless3d.com

Seamless3d is an open-source 3D modeling software available under the MIT license.[2]

The models for the virtual reality world Techuelife Island were created using Seamless3d technology. Techuelife Island is showcased by Blaxxun as an example of what is possible when using the interactive multi-user Blaxxun platform.[3][4][5][6][7]

Many Seamless3d tutorials have been translated to French.[8][9]

History[edit]

In 2001 Seamless3d was made freely available online as a C++ library.[10] The library centered on the creation of animated single mesh avatars for the Blaxxun 3d multi-user platform. It allowed the user to create smooth shaped triangle meshes and join different meshes together with tangent matching surfaces at the joining edges using a C++ compiler.[11] By February 2003 Seamless3d had been transformed into a GUI based 3d modelling application with a file format designed around VRML format. This allowed Seamless3d files to be edited using VrmlPad utilising its syntax checking.

In 2005 a script compiler was developed and in May 2006 Seamless3d was able to act as a web browser for seamless3d files containing complex scripted animations.[12]

In 2006 a set of specialised nodes for creating simple shapes such as: SphereCylinderConeTorus, Box and Bézier Lathe were added to make Seamless3d easier for the novice to quickly make simple models.[13]

In 2007 the animation interface was greatly simplified by the introduction of a specialised control panel called the Anim bar.[14]

Towards the end of 2007 NURBS were introduced for making shapes and for synthesizing sounds.[15][16]

In 2010 NURBS control point animation, NURBS stitching and a number of other features to aid making movies were introduced.[17]

Build Node Technology[edit]

Seamless3d can be used as a mesh editor and an animator,[18] however its key feature is its build node technology.

Build nodes allow the user to perform a sequence of complex operations in real time whenever a control point in the 3d window is dragged.

NURBS Surface Poly Editing (NSPE)[edit]

NSPE

NSPE allows the user to hand edit the polygons on NURBS surfaces. This includes being able to drag the vertices anywhere along the NURBS surface as well as join the vertices together, break the vertices apart and color them. NSPE has a significant advantage over simply converting a NURBS surface to a polygon mesh for editing because NSPE lets the user be able continue to modify the NURBS surface for the hand edited polygon structure.

Because NSPE ensures that when a polygon's vertex is dragged it will always be on the NURBS surface, NSPE greatly helps the user to avoid unintentionally changing the shape of the model when optimizing for real time animation.

Fusing NURBS Surfaces[edit]

Fusing NURBS surfaces

By including a FuseSurface feature designed for fusing 2 NURBS surfaces together, Seamless3d allows for the creation of smooth continuous curvy models made from multiple NURBS surfaces.

SeamlessScript[edit]

Seamless3d has its own built in script compiler which compiles SeamlessScript (a very fast light weight scripting language[19]) into native machine code. SeamlessScript is designed to look and feel a lot like JavaScript while being able to be compiled by a standard C++ compiler. This allows the user to develop complex animation sequences using a C++ IDE which gives the user access to professional debugging aids such as single step execution.

Seamless3d format[edit]

Seamless3d format (smls) is a text-based human readable format with some aspects common to VRML.[20]

The following example shows the code (containing SeamlessScript) for an animated spinning box:

#SMLS V2.127 utf8

Seamless{
    effect ColorEffect{}
    skeleton DEF part Part{}
    build BoxBuild{
        part USE part
    }
}
Anim{
    play TRUE
    pause FALSE
    loop TRUE
    period 4
    void onFrame(float v){
        part.rotation = Rotation(0, 1, 0, PI * 2 * v);
    }
}

Seamless3d Chat[edit]

The Multi-User Seamless3d chat server designed for 3D World Wide Web browsing is open source under the MIT license and can be compiled for both Linux and Windows. Currently the Seamless3d modeller is used as the 3D chat client. An online Seamless3d chat server has been in continuous service since April 2009.[21] The general public can freely use it for their own custom made worlds and avatars.

Features[edit]



15.open toonz


  • Software for the production of 2D animation.

    Based on the software "Toonz", developed by Digital Video S.p.A. in Italy, OpenToonz has been customized by Studio Ghibli, and used for the creation of its works for many years. Dwango has launched the OpenToonz project in cooperation with Digital Video and Studio Ghibli.

  • OpenToonz can be used free of charge for both commercial and non-commercial projects.
  • Available as an open-source so that anyone can modify its source code freely.
  • We aim to develop a new platform for connecting the academic research with cutting edge animation production.

Characteristics

How it has been used in Studio Ghibli

Since the software "Toonz", which is the original version of OpenToonz, was first used for some cuts of Princess Mononoke, it has been used in the ink and paint, color design and digital composition process(*) of almost all of the works by Studio Ghibli. After "Arrietty/The Secret World of Arrietty" it was customized inside the company, and evolved to become more usable according to its production style.

(*) The ink and paint, color design and digital composition: Processes from the scanning of hand drawn pictures to the production of final footages

Open source, which can be used by anyone free of charge

The source code of OpenToonz can be modified freely, based on the license(*). It can be used by anyone free of charge, for both commercial and non-commercial projects. It can be used in all kinds of scenes, such as professional production, amateur production, and school education.

(*) For further information on the license of the software (installer), see the rules of use of OpenToonz. Its source code is available under the terms of the New BSD License.

Functions to meet on-site needs

OpenToonz has unique features that have been iterated on based on the opinions of production staff, including the scanning tool "GTS" specializing in animation, which was developed in Studio Ghibli. For details, see "Introduction of the functions unique to OpenToonz" written below.

Effects development kit (SDK)

Dwango has developed a new SDK; a plug-in effect for image processing for OpenToonz. By using the SDK anyone can add effects to OpenToonz. Video expression researchers can receive swift feedback from on-site workers by developing and releasing their outcomes as plug-in effects.

Effects

By using the plug-in effect SDK, the effects developed by Dwango's machine learning research and development team are released. They include the effect of automatically changing picture styles by applying the deep learning technology and the effect of producing affected incident light like those in classic works before the digitization of the production environment.

Changing picture styles

Affected incident light

Wavy distortion

Functions

  • hh, a scanning tool developed by Studio Ghibli

    • Sequence number scanning can be conducted efficiently according to in between animation numbers.
    • Compatible with 4 types of scanning.
      (black & white, colored, with or without binarization)
    • The settings for scanning can be saved. Processes can be reproduced when some cuts are rescanned.
    • Compatible with the TWAIN standards
  • Digital painting

    • Anti-aliased lines can be used.
    • Since the data of paintings are independent of those of the palette, it is easy to paint with provisional colors.
    • Smooth operations even with high definition image data.
  • Filming

    • Both an xsheet and a timeline interfaces available.
    • Effects can be synthesized easily with the GUI using the node tree.
    • Images can be handled with the real scale considering resolution [dpi] (units, such as millimeter, are specified).
    • It is possible to use more effects by using plug-ins.
  • Other features

    • Compatible with both raster and vector images
    • Interconversion between the sequence image of the colored binarized TGA and the OpenToonz format, to ensure compatibility with your existing workflow.
    • Localized Japanese version available.



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